Kuby/commandes/ticket/__init__.py

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"""
Système de Tickets Simplifié
=============================
Un système de tickets simple et intuitif avec panel intégré.
Fonctionnalités:
- Une seule commande: /ticket
- Création de tickets via boutons
- Gestion via interface interactive
- Stats et configuration accessibles depuis le même panel
"""
import os
import sys
import io
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import asyncio
from datetime import datetime, timedelta
from typing import List, Dict, Any, Optional
from collections import defaultdict
# Add parent directory to path for imports
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__)))))
import discord
from discord.ext import commands, tasks
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import traceback
from PIL import Image, ImageDraw, ImageFont
from .data.storage import get_storage
from .data.models import (
GuildTicketConfig,
TicketCategory,
TicketStatus,
Priority,
TicketData,
TicketStats
)
from .utils.formatters import TicketEmbedFormatter
from .staff_analytics import StaffAnalytics, StaffStatsView
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from .utils.permissions import is_staff, is_whitelisted, can_access_config
from src.logger import kuby_logger
class TicketPanelView(discord.ui.View):
"""Panel principal avec toutes les options intégrées"""
def __init__(self, bot, config: GuildTicketConfig, storage=None):
super().__init__(timeout=None)
self.bot = bot
self.config = config
self.storage = storage or get_storage()
self.PURPLE = discord.Color.blurple()
# Boutons du panel
self._build_panel()
def _build_panel(self):
"""Construit les boutons du panel selon la configuration"""
self.clear_items()
# Créer ticket
create_btn = discord.ui.Button(
style=discord.ButtonStyle.blurple,
label="🎫 Créer un ticket",
custom_id="ticket_create"
)
create_btn.callback = self._create_callback
self.add_item(create_btn)
# Mes tickets (si l'utilisateur a des tickets)
my_tickets_btn = discord.ui.Button(
style=discord.ButtonStyle.secondary,
label="📂 Mes tickets",
custom_id="ticket_my_tickets"
)
my_tickets_btn.callback = self._my_tickets_callback
self.add_item(my_tickets_btn)
# Analytics (staff only)
analytics_btn = discord.ui.Button(
style=discord.ButtonStyle.primary,
label="📊 Analytics",
custom_id="ticket_analytics"
)
analytics_btn.callback = self._analytics_callback
self.add_item(analytics_btn)
# Configuration (admin only)
config_btn = discord.ui.Button(
style=discord.ButtonStyle.secondary,
label="⚙️ Configuration",
custom_id="ticket_config"
)
config_btn.callback = self._config_callback
self.add_item(config_btn)
async def _create_callback(self, interaction: discord.Interaction):
"""Affiche les catégories pour créer un ticket"""
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# Reload config to ensure we have latest permissions/categories
self.config = self.storage.load_config(interaction.guild_id)
if not self._is_whitelisted(interaction):
await interaction.response.send_message("❌ Vous n'êtes pas autorisé à utiliser cette fonctionnalité. Veuillez demander à être ajouté à la whitelist.", ephemeral=True)
return
if not self.config.enabled:
await interaction.response.send_message("Le système de tickets est désactivé.", ephemeral=True)
return
if not self.config.categories:
await interaction.response.send_message("Aucune catégorie configurée. Utilisez la configuration.", ephemeral=True)
return
# Créer view avec les catégories
view = CategorySelectionView(self.bot, self.config)
embed = discord.Embed(
title="Créer un Ticket",
description="Sélectionnez une catégorie ci-dessous:",
color=discord.Color.blurple()
)
for cat in self.config.categories[:5]:
embed.add_field(
name=f"{cat.emoji} {cat.name}",
value=cat.description or "Aucune description",
inline=True
)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
async def _my_tickets_callback(self, interaction: discord.Interaction):
"""Affiche les tickets de l'utilisateur"""
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# Reload config
self.config = self.storage.load_config(interaction.guild_id)
if not self._is_whitelisted(interaction):
await interaction.response.send_message("❌ Vous n'êtes pas autorisé à utiliser cette fonctionnalité. Veuillez demander à être ajouté à la whitelist.", ephemeral=True)
return
storage = get_storage()
tickets = storage.get_user_tickets(interaction.guild_id, interaction.user.id, open_only=True)
if not tickets:
await interaction.response.send_message("Vous n'avez aucun ticket ouvert.", ephemeral=True)
return
embed = discord.Embed(
title="Vos Tickets Ouverts",
description=f"Vous avez **{len(tickets)}** ticket(s) ouvert(s):",
color=discord.Color.blue()
)
for ticket in tickets[:5]:
channel = interaction.guild.get_channel(ticket.channel_id)
channel_mention = channel.mention if channel else "Salon supprimé"
embed.add_field(
name=f"Ticket #{ticket.channel_id}",
value=f"Salon: {channel_mention}\nStatut: {ticket.status.value}\nCréé: {ticket.created_at.strftime('%d/%m/%Y')}",
inline=True
)
await interaction.response.send_message(embed=embed, ephemeral=True)
async def _analytics_callback(self, interaction: discord.Interaction):
"""Affiche les analytics (staff uniquement)"""
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# Reload config
self.config = self.storage.load_config(interaction.guild_id)
if not self._is_staff(interaction):
await interaction.response.send_message("❌ Cette fonctionnalité est réservée au staff.", ephemeral=True)
return
await interaction.response.defer(ephemeral=True)
analytics = StaffAnalytics(self.bot)
# Get staff list for individual stats
staff_list = await analytics.get_staff_list(interaction.guild_id)
# Create main embed with overall stats
embed = discord.Embed(
title="📊 Analytics des Tickets",
description="Statistiques détaillées des tickets et performances du staff",
color=discord.Color.blue(),
timestamp=datetime.now()
)
# Calculate overall stats
tickets = self.storage.get_guild_tickets(interaction.guild_id)
total_tickets = len(tickets)
open_tickets = sum(1 for t in tickets if t.status in [TicketStatus.OPEN, TicketStatus.CLAIMED])
closed_tickets = sum(1 for t in tickets if t.status == TicketStatus.CLOSED)
claimed_tickets = sum(1 for t in tickets if t.claimed_by is not None)
# Basic stats
embed.add_field(
name="📈 Statistiques Générales",
value=f"**Total:** {total_tickets}\n"
f"**Ouverts:** {open_tickets}\n"
f"**Fermés:** {closed_tickets}\n"
f"**Réclamés:** {claimed_tickets}",
inline=True
)
# Staff performance summary
if staff_list:
total_ratings = sum(s['total_ratings'] for s in staff_list)
avg_rating = sum(s['average_rating'] for s in staff_list if s['total_ratings'] > 0) / len([s for s in staff_list if s['total_ratings'] > 0]) if any(s['total_ratings'] > 0 for s in staff_list) else 0
embed.add_field(
name="👥 Équipe Staff",
value=f"**Membres actifs:** {len(staff_list)}\n"
f"**Évaluations totales:** {total_ratings}\n"
f"**Note moyenne globale:** {avg_rating:.1f}" if avg_rating > 0 else "**Note moyenne globale:** N/A",
inline=True
)
# Send main embed
await interaction.followup.send(embed=embed, ephemeral=True)
# Create and send staff rating chart
try:
if staff_list:
rating_chart = analytics.create_staff_rating_chart(staff_list)
await interaction.followup.send(
"📊 **Évaluations des Membres du Staff**",
file=discord.File(rating_chart, 'staff_ratings.png'),
ephemeral=True
)
# Add individual staff stats view
stats_view = StaffStatsView(self.bot, staff_list, analytics)
stats_embed = discord.Embed(
title="📈 Statistiques Individuelles",
description="Cliquez sur un membre du staff pour voir ses statistiques détaillées:",
color=discord.Color.purple()
)
await interaction.followup.send(embed=stats_embed, view=stats_view, ephemeral=True)
except Exception as e:
await interaction.followup.send(f"❌ Erreur lors de la génération des graphiques: {e}", ephemeral=True)
async def _config_callback(self, interaction: discord.Interaction):
"""Ouvre le panel de configuration (admin ou rôles config uniquement)"""
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# Reload config
self.config = self.storage.load_config(interaction.guild_id)
if not self._is_whitelisted(interaction):
await interaction.response.send_message("❌ Vous n'êtes pas autorisé à utiliser cette fonctionnalité. Veuillez demander à être ajouté à la whitelist.", ephemeral=True)
return
if not self._can_access_config(interaction):
await interaction.response.send_message("❌ Cette fonctionnalité est réservée aux administrateurs ou aux rôles configurés.", ephemeral=True)
return
storage = get_storage()
config_view = ConfigPanelView(self.bot, storage, self.config)
embed = discord.Embed(
title="Configuration des Tickets",
description="Gérez la configuration du système de tickets",
color=discord.Color.blue()
)
await interaction.response.send_message(embed=embed, view=config_view, ephemeral=True)
def _is_staff(self, interaction: discord.Interaction) -> bool:
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return is_staff(interaction, self.config)
def _can_access_config(self, interaction: discord.Interaction) -> bool:
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return can_access_config(interaction, self.config)
def _is_whitelisted(self, interaction: discord.Interaction) -> bool:
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return is_whitelisted(interaction, self.config, self.bot)
def _calculate_stats(self, guild_id: int) -> TicketStats:
"""Calcule les statistiques"""
storage = get_storage()
tickets = storage.get_guild_tickets(guild_id)
stats = TicketStats()
stats.total_tickets = len(tickets)
total_duration = 0
closed_count = 0
rating_sum = 0
rating_count = 0
for ticket in tickets:
if ticket.status == TicketStatus.OPEN:
stats.open_tickets += 1
elif ticket.status == TicketStatus.CLAIMED:
stats.claimed_tickets += 1
stats.open_tickets += 1
elif ticket.status == TicketStatus.CLOSED:
stats.closed_tickets += 1
closed_count += 1
if ticket.duration_minutes:
total_duration += ticket.duration_minutes
if ticket.rating:
rating_sum += ticket.rating
rating_count += 1
if closed_count > 0:
stats.average_duration_minutes = total_duration / closed_count
if rating_count > 0:
stats.average_rating = rating_sum / rating_count
return stats
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class CategoryButton(discord.ui.Button):
def __init__(self, category, view_instance):
super().__init__(
style=discord.ButtonStyle.blurple,
label=f"{category.emoji} {category.name}",
custom_id=f"cat_{category.id}_{view_instance.id_gen}"
)
self.category = category
self.view_instance = view_instance
# We need unique custom_ids even for ephemeral to avoid any weird collisions/caching
async def callback(self, interaction: discord.Interaction):
await self.view_instance._on_category_select(interaction, self.category.id)
class CategorySelectionView(discord.ui.View):
"""Sélection de catégorie pour créer un ticket"""
def __init__(self, bot, config: GuildTicketConfig):
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super().__init__(timeout=300) # 5 minutes timeout for ephemeral menu
self.bot = bot
self.config = config
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self.id_gen = int(datetime.now().timestamp())
# Ajouter boutons de catégories
for category in config.categories[:5]:
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self.add_item(CategoryButton(category, self))
def _is_staff(self, interaction: discord.Interaction) -> bool:
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return is_staff(interaction, self.config)
def _can_access_config(self, interaction: discord.Interaction) -> bool:
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return can_access_config(interaction, self.config)
def _is_whitelisted(self, interaction: discord.Interaction) -> bool:
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return is_whitelisted(interaction, self.config, self.bot)
async def _on_category_select(self, interaction: discord.Interaction, category_id: str):
"""Handle category selection"""
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try:
if not self._is_whitelisted(interaction):
await interaction.response.send_message("❌ Vous n'êtes pas autorisé à utiliser cette fonctionnalité. Veuillez demander à être ajouté à la whitelist.", ephemeral=True)
return
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category = self.config.get_category(category_id)
if not category:
await interaction.response.send_message("Catégorie non trouvée.", ephemeral=True)
return
storage = get_storage()
# Check limits
user_tickets = storage.get_user_tickets(interaction.guild_id, interaction.user.id, open_only=True)
if len(user_tickets) >= self.config.max_tickets_per_user:
await interaction.response.send_message(
f"Vous avez atteint la limite de {self.config.max_tickets_per_user} tickets.",
ephemeral=True
)
return
# Show priority modal
modal = TicketPriorityModal(self.bot, self.config, category)
await interaction.response.send_modal(modal)
except Exception as e:
kuby_logger.error(f"[CategorySelection] Error: {e}", exc_info=True)
try:
if not interaction.response.is_done():
await interaction.response.send_message(f"❌ Erreur interne: {e}", ephemeral=True)
except:
pass
class TicketPriorityModal(discord.ui.Modal):
"""Modal pour sélectionner la priorité et la raison"""
def __init__(self, bot, config: GuildTicketConfig, category: TicketCategory):
super().__init__(title=f" {category.name}")
self.bot = bot
self.config = config
self.category = category
# Priorité
self.priority = discord.ui.TextInput(
label="Priorité",
placeholder="Normale, Haute ou Urgente",
default="Normale",
required=True,
max_length=10
)
self.add_item(self.priority)
# Raison
self.reason = discord.ui.TextInput(
label="Motif de votre demande",
placeholder="Décrivez votre demande...",
style=discord.TextStyle.paragraph,
required=True,
max_length=500
)
self.add_item(self.reason)
async def on_submit(self, interaction: discord.Interaction):
try:
# Map priority
priority_map = {
"Urgente": Priority.URGENT,
"Haute": Priority.HIGH,
"Normale": Priority.NORMAL
}
priority = priority_map.get(self.priority.value, Priority.NORMAL)
# Create ticket
await self._create_ticket(interaction, priority, self.reason.value)
except Exception as e:
await interaction.response.send_message(f"Erreur lors de la création du ticket: {e}", ephemeral=True)
async def on_error(self, interaction: discord.Interaction, error: Exception):
"""Handle errors in the modal"""
await interaction.response.send_message("Une erreur inattendue s'est produite lors de la création du ticket.", ephemeral=True)
async def _create_ticket(self, interaction: discord.Interaction, priority: Priority, reason: str):
"""Crée le ticket"""
guild = interaction.guild
user = interaction.user
storage = get_storage()
# Build permissions
overwrites = {
guild.default_role: discord.PermissionOverwrite(read_messages=False),
user: discord.PermissionOverwrite(read_messages=True, send_messages=True),
guild.me: discord.PermissionOverwrite(read_messages=True, send_messages=True)
}
# Add staff roles
for role_id in self.config.staff_roles:
role = guild.get_role(int(role_id))
if role and role not in overwrites:
overwrites[role] = discord.PermissionOverwrite(read_messages=True, send_messages=True)
# Create channel name using username and category without numbers
safe_username = "".join(c for c in user.display_name if not c.isdigit()).strip()
if not safe_username:
safe_username = "user"
safe_category = "".join(c for c in self.category.name if not c.isdigit()).strip()
channel_name = f"{safe_username}-{safe_category}"
try:
category_channel = None
if self.config.default_category:
try:
category_channel = guild.get_channel(int(self.config.default_category))
except (ValueError, TypeError):
pass
ticket_channel = await guild.create_text_channel(
name=channel_name,
category=category_channel,
overwrites=overwrites,
topic=f"Ticket de {user} | Catégorie: {self.category.name}"
)
except Exception as e:
await interaction.response.send_message(f"Erreur: {e}", ephemeral=True)
return
# Create ticket data
ticket_data = TicketData(
channel_id=ticket_channel.id,
guild_id=guild.id,
user_id=user.id,
category_id=self.category.id,
priority=priority,
status=TicketStatus.OPEN,
reason=reason
)
storage.save_ticket(ticket_data)
# Send welcome message
embed = discord.Embed(
title=f" {self.category.emoji} {self.category.name}",
description=f"Bienvenue {user.mention}!\n\nVotre demande sera traitée sous peu par notre équipe.",
color=discord.Color.blurple()
)
embed.add_field(name="Motif", value=reason, inline=False)
embed.add_field(name="Priorité", value=priority.value.capitalize(), inline=True)
embed.set_footer(text=f"Ticket #{ticket_channel.id}")
# Add management buttons
view = TicketManagementView(self.bot, storage, self.config, ticket_data)
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# Prepare mentions
mentions = [user.mention]
for role_id in self.config.staff_roles:
mentions.append(f"<@&{role_id}>")
for user_id in self.config.staff_users:
mentions.append(f"<@{user_id}>")
mention_content = " ".join(mentions)
# Add management buttons
view = TicketManagementView(self.bot, storage, self.config, ticket_data)
await ticket_channel.send(content=mention_content, embed=embed, view=view)
# Log
if self.config.log_channel_id:
log_channel = guild.get_channel(self.config.log_channel_id)
if log_channel:
log_embed = discord.Embed(
title="Nouveau Ticket",
color=discord.Color.green(),
timestamp=datetime.now()
)
log_embed.add_field(name="Utilisateur", value=user.mention, inline=True)
log_embed.add_field(name="Catégorie", value=self.category.name, inline=True)
log_embed.add_field(name="Salon", value=ticket_channel.mention, inline=True)
await log_channel.send(embed=log_embed)
await interaction.response.send_message(f"Ticket créé: {ticket_channel.mention}", ephemeral=True)
class TicketManagementView(discord.ui.View):
"""Gestion du ticket (dans le salon du ticket)"""
def __init__(self, bot, storage, config: GuildTicketConfig, ticket: TicketData):
super().__init__(timeout=None)
self.bot = bot
self.storage = storage
self.config = config
self.ticket = ticket
self.category = config.get_category(ticket.category_id)
# Claim (if enabled and ticket is open)
if config.claim_enabled and self.category and self.category.allow_claims and ticket.status == TicketStatus.OPEN:
claim_btn = discord.ui.Button(
style=discord.ButtonStyle.primary,
label="Réclamer",
custom_id="ticket_claim"
)
claim_btn.callback = self._claim_callback
self.add_item(claim_btn)
# Fermer
close_btn = discord.ui.Button(
style=discord.ButtonStyle.red,
label="Fermer",
custom_id="ticket_close"
)
close_btn.callback = self._close_callback
self.add_item(close_btn)
# Transcripts
transcript_btn = discord.ui.Button(
style=discord.ButtonStyle.secondary,
label="Transcript",
custom_id="ticket_transcript"
)
transcript_btn.callback = self._transcript_callback
self.add_item(transcript_btn)
# Reopen (if closed)
if ticket.status == TicketStatus.CLOSED:
reopen_btn = discord.ui.Button(
style=discord.ButtonStyle.green,
label="Rouvrir",
custom_id="ticket_reopen"
)
reopen_btn.callback = self._reopen_callback
self.add_item(reopen_btn)
async def _close_callback(self, interaction: discord.Interaction):
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"""Demande confirmation avant de fermer le ticket"""
# Vérifier si l'utilisateur peut fermer le ticket
can_close = (
interaction.user.id == self.ticket.user_id or
self._is_staff(interaction)
)
if not can_close:
await interaction.response.send_message("Vous ne pouvez pas fermer ce ticket.", ephemeral=True)
return
# Créer l'embed de confirmation
embed = discord.Embed(
title="🔒 Confirmer la Fermeture",
description="Êtes-vous sûr de vouloir fermer ce ticket?\n\n"
"Cette action est irréversible et le salon sera supprimé.",
color=discord.Color.orange()
)
# Ajouter les informations du ticket
category = self.config.get_category(self.ticket.category_id)
duration = self.ticket.duration_minutes
embed.add_field(name="📁 Catégorie", value=category.name if category else "N/A", inline=True)
embed.add_field(name="⏱️ Durée", value=f"{duration:.1f} min" if duration else "N/A", inline=True)
embed.add_field(name="📊 Statut", value=self.ticket.status.value.capitalize(), inline=True)
embed.set_footer(text="Cliquez sur Confirmer pour fermer ou Annuler pour annuler l'opération")
# Afficher la vue de confirmation
view = CloseConfirmationView(self.bot, self.storage, self.config, self.ticket)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
async def _transcript_callback(self, interaction: discord.Interaction):
"""Génère le transcript"""
if not self._is_staff(interaction):
await interaction.response.send_message("Réservé au staff.", ephemeral=True)
return
storage = get_storage()
ticket = storage.load_ticket(interaction.channel.id)
if not ticket:
await interaction.response.send_message("Ticket non trouvé.", ephemeral=True)
return
# Collect messages
messages = []
async for msg in interaction.channel.history(limit=1000, oldest_first=True):
if msg.author.bot:
continue
messages.append({
"id": str(msg.id),
"author_id": msg.author.id,
"author_name": str(msg.author),
"content": msg.content,
"timestamp": msg.created_at.isoformat(),
"is_staff": self._is_staff_member(msg.author)
})
# Generate transcript
from .utils.transcript import get_transcript_generator
transcript_gen = get_transcript_generator()
filepath = transcript_gen.save_transcript(ticket, messages, format="html")
if filepath and os.path.exists(filepath):
file = discord.File(filepath, filename=os.path.basename(filepath))
await interaction.response.send_message("Transcript généré:", file=file, ephemeral=True)
else:
await interaction.response.send_message("Erreur lors de la génération du transcript.", ephemeral=True)
async def _claim_callback(self, interaction: discord.Interaction):
"""Réclame le ticket"""
if not self._is_staff(interaction):
await interaction.response.send_message("Réservé au staff.", ephemeral=True)
return
if self.ticket.claimed_by:
await interaction.response.send_message("Ce ticket est déjà réclamé.", ephemeral=True)
return
self.ticket.claimed_by = interaction.user.id
self.ticket.status = TicketStatus.CLAIMED
self.storage.save_ticket(self.ticket)
# Update view (remove claim button)
for item in self.children:
if item.custom_id == "ticket_claim":
self.remove_item(item)
break
# Force UI update
await interaction.response.edit_message(view=self)
embed = TicketEmbedFormatter.ticket_claimed(self.ticket, interaction.user)
await interaction.channel.send(embed=embed)
async def _reopen_callback(self, interaction: discord.Interaction):
"""Rouvre le ticket"""
if not self._is_staff(interaction):
await interaction.response.send_message("Réservé au staff.", ephemeral=True)
return
self.ticket.status = TicketStatus.OPEN
self.ticket.closed_at = None
self.ticket.claimed_by = None
self.storage.save_ticket(self.ticket)
# Update channel
overwrites = interaction.channel.overwrites.copy()
for target, perms in overwrites.items():
if isinstance(target, discord.Member) and target.id != interaction.guild.me.id:
overwrites[target] = discord.PermissionOverwrite(
read_messages=True,
send_messages=True
)
await interaction.channel.edit(
name=interaction.channel.name.replace("closed-", ""),
overwrites=overwrites
)
# Update view (remove reopen button, add claim if enabled)
for item in self.children:
if item.custom_id == "ticket_reopen":
self.remove_item(item)
break
if self.config.claim_enabled and self.category and self.category.allow_claims:
claim_btn = discord.ui.Button(
style=discord.ButtonStyle.primary,
label="Réclamer",
custom_id="ticket_claim"
)
claim_btn.callback = self._claim_callback
self.add_item(claim_btn)
embed = TicketEmbedFormatter.ticket_reopened(self.ticket, interaction.user)
await interaction.channel.send(embed=embed)
await interaction.response.send_message("Ticket rouvert!", ephemeral=True)
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def _is_staff(self, interaction: discord.Interaction) -> bool:
return is_staff(interaction, self.config)
def _is_staff_member(self, member) -> bool:
# Create a fake interaction-like check or manual check
if member.guild_permissions.administrator:
return True
if member.id in self.config.staff_users:
return True
for role_id in self.config.staff_roles:
role = member.guild.get_role(int(role_id))
if role and role in member.roles:
return True
return False
class CloseConfirmationView(discord.ui.View):
"""Demande de confirmation avant la fermeture du ticket"""
def __init__(self, bot, storage, config: GuildTicketConfig, ticket: TicketData):
super().__init__(timeout=60)
self.bot = bot
self.storage = storage
self.config = config
self.ticket = ticket
@discord.ui.button(label="✅ Confirmer", style=discord.ButtonStyle.green, custom_id="close_confirm")
async def confirm_callback(self, interaction: discord.Interaction, button: discord.ui.Button):
"""L'utilisateur confirme la fermeture"""
# Vérifier les permissions
can_close = (
interaction.user.id == self.ticket.user_id or
self._is_staff(interaction)
)
if not can_close:
await interaction.response.send_message("Vous ne pouvez pas fermer ce ticket.", ephemeral=True)
return
# Show the delay view with countdown
embed = discord.Embed(
title="⏳ Fermeture du Ticket",
description="Le ticket va être fermé dans quelques secondes...\n\n"
"📄 Génération du transcript en cours...\n"
"📝 Envoi aux logs...\n"
"🗑️ Suppression du canal...",
color=discord.Color.orange()
)
view = CloseDelayView(self.bot, self.storage, self.config, self.ticket)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
# Start the countdown
await view.start_countdown(interaction)
@discord.ui.button(label="❌ Annuler", style=discord.ButtonStyle.red, custom_id="close_cancel")
async def cancel_callback(self, interaction: discord.Interaction, button: discord.ui.Button):
"""L'utilisateur annule la fermeture"""
await interaction.response.defer()
await interaction.delete_original_response()
def _is_staff(self, interaction: discord.Interaction) -> bool:
guild = interaction.guild
user = interaction.user
for role_id in self.config.staff_roles:
role = guild.get_role(int(role_id))
if role and role in user.roles:
return True
return user.guild_permissions.administrator
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class CloseDelayView(discord.ui.View):
"""Affiche le délai d'attente avant suppression du ticket"""
def __init__(self, bot, storage, config: GuildTicketConfig, ticket: TicketData, close_reason: str = ""):
super().__init__(timeout=300)
self.bot = bot
self.storage = storage
self.config = config
self.ticket = ticket
self.close_reason = close_reason
self.category = config.get_category(ticket.category_id)
# Ajouter le bouton Annuler
cancel_btn = discord.ui.Button(
label="❌ Annuler",
style=discord.ButtonStyle.red,
custom_id="delay_cancel"
)
cancel_btn.callback = self._cancel_callback
self.add_item(cancel_btn)
async def start_countdown(self, interaction: discord.Interaction):
"""Démarre le compte à rebours"""
# Désactiver le bouton Annuler
for item in self.children:
item.disabled = True
await interaction.edit_original_response(view=self)
# Étapes du processus
steps = [
("⏳ Préparation...", 1),
("📄 Génération du transcript...", 1),
("📝 Sauvegarde des données...", 1),
("🗑️ Suppression du canal...", 1)
]
for step_text, delay in steps:
embed = discord.Embed(
title="🔒 Fermeture du Ticket",
description=f"**{step_text}**\n\n"
f"Merci pour votre confiance!",
color=discord.Color.orange()
)
embed.set_footer(text=f"Ticket #{self.ticket.channel_id}")
await interaction.edit_original_response(embed=embed)
await asyncio.sleep(delay)
# Procéder à la fermeture
await self._close_ticket(interaction)
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async def _close_ticket(self, interaction: discord.Interaction):
"""Effectue la fermeture réelle du ticket"""
# Collect messages for transcript
transcript_file = None
try:
messages = []
async for msg in interaction.channel.history(limit=1000, oldest_first=True):
if msg.author.bot:
continue
messages.append({
"id": str(msg.id),
"author_id": msg.author.id,
"author_name": str(msg.author),
"content": msg.content,
"timestamp": msg.created_at.isoformat(),
"is_staff": self._is_staff_member(msg.author)
})
from .utils.transcript import get_transcript_generator
transcript_gen = get_transcript_generator()
transcript_file = transcript_gen.save_transcript(self.ticket, messages, format="html")
except Exception as e:
print(f"Error generating transcript: {e}")
# Close ticket
self.ticket.status = TicketStatus.CLOSED
self.ticket.closed_at = datetime.now()
if self.close_reason:
self.ticket.feedback = self.close_reason
self.storage.save_ticket(self.ticket)
duration = self.ticket.duration_minutes
# Send transcript to log channel
if self.config.log_channel_id and transcript_file and os.path.exists(transcript_file):
try:
log_channel = interaction.guild.get_channel(self.config.log_channel_id)
if log_channel:
log_embed = discord.Embed(
title="📄 Ticket Fermé - Transcript",
description=f"Ticket #{self.ticket.channel_id} fermé par {interaction.user.mention}",
color=discord.Color.red(),
timestamp=datetime.now()
)
ticket_creator = interaction.guild.get_member(self.ticket.user_id)
creator_mention = ticket_creator.mention if ticket_creator else f"Utilisateur {self.ticket.user_id}"
log_embed.add_field(name="Créateur", value=creator_mention, inline=True)
log_embed.add_field(name="Catégorie", value=self.category.name if self.category else "N/A", inline=True)
log_embed.add_field(name="Durée", value=f"{duration:.1f} min" if duration else "N/A", inline=True)
if self.close_reason:
log_embed.add_field(name="Raison", value=self.close_reason, inline=False)
file = discord.File(transcript_file, filename=os.path.basename(transcript_file))
await log_channel.send(embed=log_embed, file=file)
except Exception as e:
print(f"Error sending transcript to log channel: {e}")
# Delete the ticket channel
try:
await interaction.channel.delete(reason=f"Ticket fermé par {interaction.user}")
except Exception as e:
print(f"Error deleting channel: {e}")
embed = discord.Embed(
title="❌ Erreur",
description="Le ticket a été fermé mais la suppression du salon a échoué.",
color=discord.Color.red()
)
await interaction.channel.send(embed=embed)
async def _cancel_callback(self, interaction: discord.Interaction):
"""Annule la fermeture du ticket pendant le délai"""
await interaction.response.defer()
await interaction.delete_original_response()
# Envoyer un message de confirmation d'annulation
embed = discord.Embed(
title="❌ Fermeture Annulée",
description="La fermeture du ticket a été annulée.",
color=discord.Color.red()
)
await interaction.channel.send(embed=embed, delete_after=5)
def _is_staff(self, interaction: discord.Interaction) -> bool:
guild = interaction.guild
user = interaction.user
for role_id in self.config.staff_roles:
role = guild.get_role(int(role_id))
if role and role in user.roles:
return True
return user.guild_permissions.administrator
def _is_staff_member(self, member) -> bool:
guild = member.guild
for role_id in self.config.staff_roles:
role = guild.get_role(int(role_id))
if role and role in member.roles:
return True
return False
class CloseTicketModal(discord.ui.Modal):
"""Modal pour fermer un ticket"""
def __init__(self, bot, storage, config: GuildTicketConfig, ticket: TicketData):
super().__init__(title="Fermer le Ticket")
self.bot = bot
self.storage = storage
self.config = config
self.ticket = ticket
self.category = config.get_category(ticket.category_id)
self.reason = discord.ui.TextInput(
label="Raison de fermeture",
placeholder="Optionnel...",
style=discord.TextStyle.paragraph,
required=False,
max_length=300
)
self.add_item(self.reason)
# Survey fields if enabled
if config.survey_enabled and self.category and self.category.survey_enabled:
self.rating = discord.ui.TextInput(
label="Note (1-5 étoiles)",
placeholder="1 à 5",
required=False,
max_length=1
)
self.add_item(self.rating)
self.feedback = discord.ui.TextInput(
label="Commentaires",
placeholder="Vos commentaires sur le support...",
style=discord.TextStyle.paragraph,
required=False,
max_length=500
)
self.add_item(self.feedback)
async def on_submit(self, interaction: discord.Interaction):
# Check permissions
can_close = (
interaction.user.id == self.ticket.user_id or
self._is_staff(interaction)
)
if not can_close:
await interaction.response.send_message("Vous ne pouvez pas fermer ce ticket.", ephemeral=True)
return
# Handle survey if enabled
if hasattr(self, 'rating') and self.rating.value:
try:
rating = int(self.rating.value)
if 1 <= rating <= 5:
self.ticket.rating = rating
else:
await interaction.response.send_message("La note doit être entre 1 et 5.", ephemeral=True)
return
except ValueError:
await interaction.response.send_message("Note invalide.", ephemeral=True)
return
if hasattr(self, 'feedback') and self.feedback.value:
self.ticket.feedback = self.feedback.value
# Send ephemeral response to user first (required for modal interactions)
await interaction.response.send_message("✅ Fermeture du ticket en cours...", ephemeral=True)
# Send confirmation message in the ticket channel
confirm_embed = discord.Embed(
title="⏳ Fermeture du Ticket",
description="Le ticket va être fermé dans quelques secondes...\n\n"
"📄 Génération du transcript en cours...\n"
"📝 Envoi aux logs...\n"
"🗑️ Suppression du canal...",
color=discord.Color.orange()
)
await interaction.channel.send(embed=confirm_embed)
# Add small delay for user to see the confirmation
import asyncio
await asyncio.sleep(3)
# Generate transcript before closing
transcript_file = None
try:
# Collect messages
messages = []
async for msg in interaction.channel.history(limit=1000, oldest_first=True):
if msg.author.bot:
continue
messages.append({
"id": str(msg.id),
"author_id": msg.author.id,
"author_name": str(msg.author),
"content": msg.content,
"timestamp": msg.created_at.isoformat(),
"is_staff": self._is_staff_member(msg.author)
})
# Generate transcript
from .utils.transcript import get_transcript_generator
transcript_gen = get_transcript_generator()
transcript_file = transcript_gen.save_transcript(self.ticket, messages, format="html")
except Exception as e:
print(f"Error generating transcript: {e}")
# Close ticket
self.ticket.status = TicketStatus.CLOSED
self.ticket.closed_at = datetime.now()
self.storage.save_ticket(self.ticket)
duration = self.ticket.duration_minutes
# Send transcript to log channel if configured
if self.config.log_channel_id and transcript_file and os.path.exists(transcript_file):
try:
log_channel = interaction.guild.get_channel(self.config.log_channel_id)
if log_channel:
# Create log embed
log_embed = discord.Embed(
title="📄 Ticket Fermé - Transcript",
description=f"Ticket #{self.ticket.channel_id} fermé par {interaction.user.mention}",
color=discord.Color.red(),
timestamp=datetime.now()
)
# Get ticket creator
ticket_creator = interaction.guild.get_member(self.ticket.user_id)
creator_mention = ticket_creator.mention if ticket_creator else f"Utilisateur {self.ticket.user_id}"
log_embed.add_field(name="Créateur", value=creator_mention, inline=True)
log_embed.add_field(name="Catégorie", value=self.category.name if self.category else "N/A", inline=True)
log_embed.add_field(name="Durée", value=f"{duration:.1f} min" if duration else "N/A", inline=True)
if self.reason.value:
log_embed.add_field(name="Raison de fermeture", value=self.reason.value, inline=False)
# Send transcript file
file = discord.File(transcript_file, filename=os.path.basename(transcript_file))
await log_channel.send(embed=log_embed, file=file)
except Exception as e:
print(f"Error sending transcript to log channel: {e}")
# Delete the ticket channel
try:
await interaction.channel.delete(reason=f"Ticket fermé par {interaction.user}")
except Exception as e:
print(f"Error deleting channel: {e}")
# Fallback: just mark as closed if deletion fails
await interaction.followup.send("Erreur lors de la suppression du canal, mais le ticket a été fermé.", ephemeral=True)
def _is_staff(self, interaction: discord.Interaction) -> bool:
guild = interaction.guild
user = interaction.user
for role_id in self.config.staff_roles:
role = guild.get_role(int(role_id))
if role and role in user.roles:
return True
return user.guild_permissions.administrator
class TicketSetupView(discord.ui.View):
"""Panel de configuration complet du système de tickets"""
def __init__(self, bot, storage, config: GuildTicketConfig):
super().__init__(timeout=None)
self.bot = bot
self.storage = storage
self.config = config
# Toggle enabled
toggle_btn = discord.ui.Button(
style=discord.ButtonStyle.green if config.enabled else discord.ButtonStyle.red,
label="🔄 Activer/Désactiver",
custom_id="setup_toggle"
)
toggle_btn.callback = self._toggle_callback
self.add_item(toggle_btn)
# Staff roles
roles_btn = discord.ui.Button(
style=discord.ButtonStyle.primary,
label="👥 Rôles Staff",
custom_id="setup_roles"
)
roles_btn.callback = self._roles_callback
self.add_item(roles_btn)
# Config roles
config_roles_btn = discord.ui.Button(
style=discord.ButtonStyle.secondary,
label="🔑 Rôles Config",
custom_id="setup_config_roles"
)
config_roles_btn.callback = self._config_roles_callback
self.add_item(config_roles_btn)
# Categories
cat_btn = discord.ui.Button(
style=discord.ButtonStyle.secondary,
label="📂 Catégories",
custom_id="setup_categories"
)
cat_btn.callback = self._categories_callback
self.add_item(cat_btn)
# Log channel
log_btn = discord.ui.Button(
style=discord.ButtonStyle.secondary,
label="📝 Canal de Logs",
custom_id="setup_log_channel"
)
log_btn.callback = self._log_channel_callback
self.add_item(log_btn)
# Advanced settings
advanced_btn = discord.ui.Button(
style=discord.ButtonStyle.secondary,
label="⚙️ Paramètres Avancés",
custom_id="setup_advanced"
)
advanced_btn.callback = self._advanced_callback
self.add_item(advanced_btn)
async def _toggle_callback(self, interaction: discord.Interaction):
self.config.enabled = not self.config.enabled
self.storage.save_config(interaction.guild_id, self.config)
status = "activé" if self.config.enabled else "désactivé"
embed = discord.Embed(
title="🔄 État du Système",
description=f"Le système de tickets a été **{status}**!",
color=discord.Color.green() if self.config.enabled else discord.Color.red()
)
await interaction.response.send_message(embed=embed, ephemeral=True)
# Update button
for item in self.children:
if item.custom_id == "setup_toggle":
item.style = discord.ButtonStyle.green if self.config.enabled else discord.ButtonStyle.red
await interaction.message.edit(view=self)
async def _roles_callback(self, interaction: discord.Interaction):
view = StaffRolesSetupView(self.bot, self.storage, self.config, interaction.guild)
embed = discord.Embed(
title="👥 Configuration des Rôles Staff",
description="Définissez les rôles qui peuvent gérer les tickets et accéder aux fonctionnalités avancées.\n\n"
"**Permissions des rôles staff:**\n"
"• Gérer les tickets (réclamer, fermer, etc.)\n"
"• Accéder aux analytics et statistiques\n"
"• Générer des transcripts\n"
"• Fermer les tickets des autres",
color=discord.Color.blue()
)
role_mentions = []
for role_id in self.config.staff_roles:
role = interaction.guild.get_role(int(role_id))
if role:
role_mentions.append(role.mention)
embed.add_field(
name="Rôles Staff Actuels",
value=", ".join(role_mentions) if role_mentions else "❌ Aucun rôle configuré",
inline=False
)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
async def _categories_callback(self, interaction: discord.Interaction):
view = CategoriesSetupView(self.bot, self.storage, self.config)
embed = discord.Embed(
title="📂 Gestion des Catégories",
description="Créez et gérez les catégories de tickets pour organiser vos demandes.",
color=discord.Color.blue()
)
if self.config.categories:
cat_list = []
for cat in self.config.categories[:10]: # Limit to 10 for display
cat_list.append(f"{cat.emoji} {cat.name}")
embed.add_field(
name=f"Catégories ({len(self.config.categories)})",
value="\n".join(cat_list),
inline=False
)
else:
embed.add_field(
name="Aucune catégorie",
value="Créez votre première catégorie pour commencer!",
inline=False
)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
async def _config_roles_callback(self, interaction: discord.Interaction):
view = ConfigRolesSetupView(self.bot, self.storage, self.config, interaction.guild)
embed = discord.Embed(
title="🔑 Configuration des Rôles Config",
description="Définissez les rôles qui peuvent accéder au panel de configuration du système de tickets.\n\n"
"**Permissions des rôles config:**\n"
"• Accéder à la commande /ticketconfig\n"
"• Modifier tous les paramètres du système\n"
"• Gérer les catégories et rôles staff",
color=discord.Color.purple()
)
role_mentions = []
for role_id in self.config.config_roles:
role = interaction.guild.get_role(int(role_id))
if role:
role_mentions.append(role.mention)
embed.add_field(
name="Rôles Config Actuels",
value=", ".join(role_mentions) if role_mentions else "❌ Aucun rôle configuré",
inline=False
)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
async def _log_channel_callback(self, interaction: discord.Interaction):
modal = SetChannelModal(self.bot, self.storage, self.config, "log")
await interaction.response.send_modal(modal)
async def _advanced_callback(self, interaction: discord.Interaction):
view = AdvancedSetupView(self.bot, self.storage, self.config)
embed = discord.Embed(
title="⚙️ Paramètres Avancés",
description="Configuration fine du système de tickets.",
color=discord.Color.purple()
)
embed.add_field(
name="Paramètres Actuels",
value=f"Système de réclamation: {'✅ Activé' if self.config.claim_enabled else '❌ Désactivé'}\n"
f"Sondages: {'✅ Activé' if self.config.survey_enabled else '❌ Désactivé'}\n"
f"Limite par utilisateur: {self.config.max_tickets_per_user}",
inline=False
)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
class StaffRolesSetupView(discord.ui.View):
"""Configuration des rôles staff"""
def __init__(self, bot, storage, config: GuildTicketConfig, guild: discord.Guild):
super().__init__(timeout=None)
self.bot = bot
self.storage = storage
self.config = config
self.guild = guild
self._build_select()
def _build_select(self):
"""Build the role select menu"""
options = []
for role in self.guild.roles:
if role.id != self.guild.id: # Exclude @everyone
options.append(
discord.SelectOption(
label=role.name,
value=str(role.id),
default=str(role.id) in self.config.staff_roles
)
)
if options:
select = discord.ui.Select(
placeholder="Sélectionnez les rôles staff...",
options=options[:25],
min_values=0,
max_values=min(25, len(options))
)
select.callback = self._select_callback
self.add_item(select)
async def _select_callback(self, interaction: discord.Interaction):
selected = list(interaction.data.get("values", []))
self.config.staff_roles = selected
self.storage.save_config(interaction.guild_id, self.config)
role_mentions = []
for role_id in selected:
role = interaction.guild.get_role(int(role_id))
if role:
role_mentions.append(role.mention)
embed = discord.Embed(
title="✅ Rôles Staff Mis à Jour",
description=f"**{len(selected)}** rôle(s) configuré(s) comme staff.",
color=discord.Color.green()
)
embed.add_field(
name="Rôles Staff",
value=", ".join(role_mentions) if role_mentions else "Aucun",
inline=False
)
await interaction.response.send_message(embed=embed, ephemeral=True)
class ConfigRolesSetupView(discord.ui.View):
"""Configuration des rôles config"""
def __init__(self, bot, storage, config: GuildTicketConfig, guild: discord.Guild):
super().__init__(timeout=None)
self.bot = bot
self.storage = storage
self.config = config
self.guild = guild
self._build_select()
def _build_select(self):
"""Build the role select menu"""
options = []
for role in self.guild.roles:
if role.id != self.guild.id: # Exclude @everyone
options.append(
discord.SelectOption(
label=role.name,
value=str(role.id),
default=str(role.id) in self.config.config_roles
)
)
if options:
select = discord.ui.Select(
placeholder="Sélectionnez les rôles config...",
options=options[:25],
min_values=0,
max_values=min(25, len(options))
)
select.callback = self._select_callback
self.add_item(select)
async def _select_callback(self, interaction: discord.Interaction):
selected = list(interaction.data.get("values", []))
self.config.config_roles = selected
self.storage.save_config(interaction.guild_id, self.config)
role_mentions = []
for role_id in selected:
role = interaction.guild.get_role(int(role_id))
if role:
role_mentions.append(role.mention)
embed = discord.Embed(
title="✅ Rôles Config Mis à Jour",
description=f"**{len(selected)}** rôle(s) configuré(s) pour accéder à la configuration.",
color=discord.Color.green()
)
embed.add_field(
name="Rôles Config",
value=", ".join(role_mentions) if role_mentions else "Aucun",
inline=False
)
embed.add_field(
name="Permissions",
value="• Accéder à /ticketconfig\n• Modifier la configuration\n• Gérer les catégories et rôles",
inline=False
)
await interaction.response.send_message(embed=embed, ephemeral=True)
class CategoriesSetupView(discord.ui.View):
"""Gestion des catégories"""
def __init__(self, bot, storage, config: GuildTicketConfig):
super().__init__(timeout=None)
self.bot = bot
self.storage = storage
self.config = config
# Add category
add_btn = discord.ui.Button(
style=discord.ButtonStyle.green,
label=" Ajouter",
custom_id="cat_add"
)
add_btn.callback = self._add_callback
self.add_item(add_btn)
# Remove category (only if categories exist)
if config.categories:
remove_btn = discord.ui.Button(
style=discord.ButtonStyle.red,
label=" Supprimer",
custom_id="cat_remove"
)
remove_btn.callback = self._remove_callback
self.add_item(remove_btn)
async def _add_callback(self, interaction: discord.Interaction):
modal = AddCategoryModal(self.bot, self.storage, self.config)
await interaction.response.send_modal(modal)
async def _remove_callback(self, interaction: discord.Interaction):
if not self.config.categories:
await interaction.response.send_message("Aucune catégorie à supprimer.", ephemeral=True)
return
# Create select with current categories
options = []
for cat in self.config.categories[:25]: # Discord limit
options.append(
discord.SelectOption(
label=cat.name,
value=cat.id,
emoji=cat.emoji
)
)
select = discord.ui.Select(
placeholder="Sélectionnez une catégorie à supprimer...",
options=options
)
select.callback = self._remove_select_callback
view = discord.ui.View()
view.add_item(select)
embed = discord.Embed(
title="Supprimer une Catégorie",
description="Sélectionnez la catégorie à supprimer:",
color=discord.Color.red()
)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
async def _remove_select_callback(self, interaction: discord.Interaction):
cat_id = interaction.data["values"][0]
# Remove category
self.config.categories = [cat for cat in self.config.categories if cat.id != cat_id]
self.storage.save_config(interaction.guild_id, self.config)
await interaction.response.send_message("✅ Catégorie supprimée!", ephemeral=True)
class AdvancedSetupView(discord.ui.View):
"""Paramètres avancés"""
def __init__(self, bot, storage, config: GuildTicketConfig):
super().__init__(timeout=None)
self.bot = bot
self.storage = storage
self.config = config
# Toggle claim system
claim_btn = discord.ui.Button(
style=discord.ButtonStyle.green if config.claim_enabled else discord.ButtonStyle.red,
label=f"{'' if config.claim_enabled else ''} Système de Réclamation",
custom_id="advanced_claim"
)
claim_btn.callback = self._claim_callback
self.add_item(claim_btn)
# Toggle survey system
survey_btn = discord.ui.Button(
style=discord.ButtonStyle.green if config.survey_enabled else discord.ButtonStyle.red,
label=f"{'' if config.survey_enabled else ''} Sondages",
custom_id="advanced_survey"
)
survey_btn.callback = self._survey_callback
self.add_item(survey_btn)
# Max tickets per user
max_btn = discord.ui.Button(
style=discord.ButtonStyle.secondary,
label=f"📊 Limite: {config.max_tickets_per_user}",
custom_id="advanced_max"
)
max_btn.callback = self._max_callback
self.add_item(max_btn)
async def _claim_callback(self, interaction: discord.Interaction):
self.config.claim_enabled = not self.config.claim_enabled
self.storage.save_config(interaction.guild_id, self.config)
status = "activé" if self.config.claim_enabled else "désactivé"
embed = discord.Embed(
title="🔄 Système de Réclamation",
description=f"Le système de réclamation a été **{status}**!",
color=discord.Color.green() if self.config.claim_enabled else discord.Color.red()
)
await interaction.response.send_message(embed=embed, ephemeral=True)
# Update button
for item in self.children:
if item.custom_id == "advanced_claim":
item.style = discord.ButtonStyle.green if self.config.claim_enabled else discord.ButtonStyle.red
item.label = f"{'' if self.config.claim_enabled else ''} Système de Réclamation"
await interaction.message.edit(view=self)
async def _survey_callback(self, interaction: discord.Interaction):
self.config.survey_enabled = not self.config.survey_enabled
self.storage.save_config(interaction.guild_id, self.config)
status = "activé" if self.config.survey_enabled else "désactivé"
embed = discord.Embed(
title="🔄 Système de Sondages",
description=f"Le système de sondages a été **{status}**!",
color=discord.Color.green() if self.config.survey_enabled else discord.Color.red()
)
await interaction.response.send_message(embed=embed, ephemeral=True)
# Update button
for item in self.children:
if item.custom_id == "advanced_survey":
item.style = discord.ButtonStyle.green if self.config.survey_enabled else discord.ButtonStyle.red
item.label = f"{'' if self.config.survey_enabled else ''} Sondages"
await interaction.message.edit(view=self)
async def _max_callback(self, interaction: discord.Interaction):
modal = MaxTicketsModal(self.bot, self.storage, self.config)
await interaction.response.send_modal(modal)
class MaxTicketsModal(discord.ui.Modal):
"""Modal pour définir la limite de tickets par utilisateur"""
def __init__(self, bot, storage, config: GuildTicketConfig):
super().__init__(title="Limite de Tickets par Utilisateur")
self.bot = bot
self.storage = storage
self.config = config
self.max_tickets = discord.ui.TextInput(
label="Nombre maximum de tickets ouverts par utilisateur",
placeholder="5",
default=str(config.max_tickets_per_user),
required=True,
max_length=2
)
self.add_item(self.max_tickets)
async def on_submit(self, interaction: discord.Interaction):
try:
max_tickets = int(self.max_tickets.value)
if max_tickets < 1 or max_tickets > 50:
await interaction.response.send_message("La limite doit être entre 1 et 50.", ephemeral=True)
return
self.config.max_tickets_per_user = max_tickets
self.storage.save_config(interaction.guild_id, self.config)
embed = discord.Embed(
title="✅ Limite Mise à Jour",
description=f"La limite de tickets par utilisateur est maintenant de **{max_tickets}**.",
color=discord.Color.green()
)
await interaction.response.send_message(embed=embed, ephemeral=True)
except ValueError:
await interaction.response.send_message("Veuillez entrer un nombre valide.", ephemeral=True)
class ConfigPanelView(discord.ui.View):
"""Panel de configuration"""
def __init__(self, bot, storage, config: GuildTicketConfig):
super().__init__(timeout=None)
self.bot = bot
self.storage = storage
self.config = config
# Toggle enabled
toggle_btn = discord.ui.Button(
style=discord.ButtonStyle.green if config.enabled else discord.ButtonStyle.red,
label="Activer/Désactiver",
custom_id="config_toggle"
)
toggle_btn.callback = self._toggle_callback
self.add_item(toggle_btn)
# Ajouter catégorie
add_cat_btn = discord.ui.Button(
style=discord.ButtonStyle.blurple,
label="Ajouter Catégorie",
custom_id="config_add_cat"
)
add_cat_btn.callback = self._add_cat_callback
self.add_item(add_cat_btn)
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# Staff permissions
staff_btn = discord.ui.Button(
style=discord.ButtonStyle.secondary,
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label="Permissions Staff",
custom_id="config_staff_perms"
)
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staff_btn.callback = self._staff_perms_callback
self.add_item(staff_btn)
# Config permissions
config_perms_btn = discord.ui.Button(
style=discord.ButtonStyle.secondary,
label="Permissions Config",
custom_id="config_config_perms"
)
config_perms_btn.callback = self._config_perms_callback
self.add_item(config_perms_btn)
# Log channel
log_btn = discord.ui.Button(
style=discord.ButtonStyle.secondary,
label="Canal de Logs",
custom_id="config_log_channel"
)
log_btn.callback = self._log_channel_callback
self.add_item(log_btn)
async def _toggle_callback(self, interaction: discord.Interaction):
self.config.enabled = not self.config.enabled
self.storage.save_config(interaction.guild_id, self.config)
status = "activé" if self.config.enabled else "désactivé"
await interaction.response.send_message(f"Système {status}!", ephemeral=True)
# Update button
for item in self.children:
if item.custom_id == "config_toggle":
item.style = discord.ButtonStyle.green if self.config.enabled else discord.ButtonStyle.red
await interaction.message.edit(view=self)
async def _add_cat_callback(self, interaction: discord.Interaction):
modal = AddCategoryModal(self.bot, self.storage, self.config)
await interaction.response.send_modal(modal)
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async def _staff_perms_callback(self, interaction: discord.Interaction):
view = PermissionConfigView(self.bot, self.storage, self.config, interaction.guild, "staff")
embed = discord.Embed(
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title="Permissions Staff",
description="Configurez qui peut gérer les tickets (répondre, fermer, etc.)",
color=discord.Color.blue()
)
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self._add_current_perms_fields(embed, self.config.staff_roles, self.config.staff_users, interaction.guild)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
async def _config_perms_callback(self, interaction: discord.Interaction):
view = PermissionConfigView(self.bot, self.storage, self.config, interaction.guild, "config")
embed = discord.Embed(
title="Permissions Configuration",
description="Configurez qui peut modifier les paramètres du bot (/ticketconfig)",
color=discord.Color.orange()
)
self._add_current_perms_fields(embed, self.config.config_roles, self.config.config_users, interaction.guild)
await interaction.response.send_message(embed=embed, view=view, ephemeral=True)
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def _add_current_perms_fields(self, embed, roles, users, guild):
role_mentions = []
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for role_id in roles:
role = guild.get_role(int(role_id))
if role:
role_mentions.append(role.mention)
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user_mentions = []
for user_id in users:
user = guild.get_member(user_id)
if user:
user_mentions.append(user.mention)
else:
user_mentions.append(f"<@{user_id}>")
embed.add_field(name="Rôles", value=", ".join(role_mentions) if role_mentions else "Aucun", inline=False)
embed.add_field(name="Utilisateurs", value=", ".join(user_mentions) if user_mentions else "Aucun", inline=False)
async def _log_channel_callback(self, interaction: discord.Interaction):
modal = SetChannelModal(self.bot, self.storage, self.config, "log")
await interaction.response.send_modal(modal)
class AddCategoryModal(discord.ui.Modal):
"""Modal pour ajouter une catégorie"""
def __init__(self, bot, storage, config: GuildTicketConfig):
super().__init__(title="Nouvelle Catégorie")
self.bot = bot
self.storage = storage
self.config = config
self.name = discord.ui.TextInput(label="Nom", placeholder="Ex: Support", required=True)
self.add_item(self.name)
self.description = discord.ui.TextInput(
label="Description", placeholder="Description...", required=False, style=discord.TextStyle.paragraph
)
self.add_item(self.description)
self.emoji = discord.ui.TextInput(label="Emoji", placeholder="🎫", required=False, max_length=5)
self.add_item(self.emoji)
async def on_submit(self, interaction: discord.Interaction):
import uuid
cat_id = str(uuid.uuid4())[:8]
category = TicketCategory(
id=cat_id,
name=self.name.value,
description=self.description.value or "",
emoji=self.emoji.value or "🎫"
)
self.config.categories.append(category)
self.storage.save_config(interaction.guild_id, self.config)
await interaction.response.send_message(f"Catégorie **{self.name.value}** créée!", ephemeral=True)
class SetChannelModal(discord.ui.Modal):
"""Modal pour définir le canal de logs"""
def __init__(self, bot, storage, config: GuildTicketConfig, channel_type: str = "log"):
super().__init__(title="Définir le Canal de Logs")
self.bot = bot
self.storage = storage
self.config = config
self.channel_type = channel_type
self.channel = discord.ui.TextInput(
label="Canal de logs",
placeholder="Mentionnez le canal ou entrez l'ID (ex: #general ou 123456789)",
required=True,
max_length=100
)
self.add_item(self.channel)
async def on_submit(self, interaction: discord.Interaction):
channel_input = self.channel.value.strip()
# Try to extract channel ID from mention or ID
channel_id = None
# Check for mention format (#channel)
if channel_input.startswith('<#') and channel_input.endswith('>'):
try:
channel_id = int(channel_input[2:-1])
except ValueError:
pass
# Check for raw ID
else:
try:
channel_id = int(channel_input.replace('<', '').replace('>', ''))
except ValueError:
pass
if not channel_id:
await interaction.response.send_message(
"❌ Format invalide. Utilisez une mention (#channel) ou un ID de canal.",
ephemeral=True
)
return
# Verify channel exists
channel = interaction.guild.get_channel(channel_id)
if not channel:
await interaction.response.send_message(
"❌ Ce canal n'existe pas sur ce serveur.",
ephemeral=True
)
return
# Update config
self.config.log_channel_id = channel_id
self.storage.save_config(interaction.guild_id, self.config)
embed = discord.Embed(
title="✅ Canal de Logs Mis à Jour",
description=f"Le canal de logs a été défini sur {channel.mention}.",
color=discord.Color.green()
)
await interaction.response.send_message(embed=embed, ephemeral=True)
class StaffRolesModal(discord.ui.Modal):
"""Modal pour ajouter/supprimer les rôles staff"""
def __init__(self, bot, storage, config: GuildTicketConfig):
super().__init__(title="Gérer les Rôles Staff")
self.bot = bot
self.storage = storage
self.config = config
# Champ pour entrer les rôles (mention ou ID)
self.roles = discord.ui.TextInput(
label="Rôles Staff (mention ou ID)",
placeholder="@Staff @Modérateurs ou 123456789 987654321",
required=True,
max_length=500
)
self.add_item(self.roles)
async def on_submit(self, interaction: discord.Interaction):
try:
role_input = self.roles.value.strip()
role_ids = []
# Parse role mentions (@role) or IDs
import re
# Match <@&ROLE_ID> mentions
mention_matches = re.findall(r'<@&(\d+)>', role_input)
# Match raw numbers (IDs)
id_matches = re.findall(r'\b(\d{17,20})\b', role_input)
all_ids = set(mention_matches + id_matches)
if not all_ids:
await interaction.response.send_message(
"❌ Format invalide. Utilisez les mentions (@Rôle) ou les IDs.",
ephemeral=True
)
return
# Validate roles exist
valid_roles = []
for role_id in all_ids:
role = interaction.guild.get_role(int(role_id))
if role:
valid_roles.append(role)
else:
await interaction.response.send_message(
f"❌ Le rôle {role_id} n'existe pas sur ce serveur.",
ephemeral=True
)
return
# Update config
self.config.staff_roles = list(all_ids)
self.storage.save_config(interaction.guild_id, self.config)
# Build success embed
embed = discord.Embed(
title="✅ Rôles Staff Mis à Jour",
description=f"**{len(valid_roles)}** rôle(s) configuré(s) comme staff.",
color=discord.Color.green()
)
role_mentions = [role.mention for role in valid_roles]
embed.add_field(
name="Rôles Staff",
value=", ".join(role_mentions) if role_mentions else "Aucun",
inline=False
)
embed.add_field(
name="Permissions",
value="• Gérer les tickets\n• Accéder aux analytics\n• Générer des transcripts\n• Fermer les tickets des autres",
inline=False
)
await interaction.response.send_message(embed=embed, ephemeral=True)
except Exception as e:
await interaction.response.send_message(f"Erreur lors de la configuration des rôles: {e}", ephemeral=True)
async def on_error(self, interaction: discord.Interaction, error: Exception):
"""Handle errors in the modal"""
await interaction.response.send_message("Une erreur inattendue s'est produite lors de la configuration des rôles.", ephemeral=True)
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class PermissionConfigView(discord.ui.View):
"""View to configure permissions (Staff/Config Roles & Users)"""
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def __init__(self, bot, storage, config: GuildTicketConfig, guild: discord.Guild, config_type: str = "staff"):
super().__init__(timeout=None)
self.bot = bot
self.storage = storage
self.config = config
self.guild = guild
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self.config_type = config_type # "staff" or "config"
# Add components
self._add_role_select()
self._add_user_select()
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def _add_role_select(self):
select = discord.ui.RoleSelect(
placeholder=f"Sélectionnez les rôles {self.config_type}",
min_values=0,
max_values=25,
row=0
)
select.callback = self._role_callback
self.add_item(select)
def _add_user_select(self):
select = discord.ui.UserSelect(
placeholder=f"Sélectionnez les utilisateurs {self.config_type}",
min_values=0,
max_values=25,
row=1
)
select.callback = self._user_callback
self.add_item(select)
async def _role_callback(self, interaction: discord.Interaction):
# Determine which list to update
if self.config_type == "staff":
target_list = self.config.staff_roles
else:
target_list = self.config.config_roles
# Get new selected IDs
# Note: RoleSelect/UserSelect returns the objects, not IDs directly in values sometimes depending on lib version,
# but interaction.data['values'] is reliable for IDs if we want raw.
# However, interaction.values which is bound to callback by library usually contains the objects.
# Let's use the view item's values.
# Actually standard lib behavior: interaction.data['values'] contains IDs.
# But let's use the argument 'interaction' and the component.
# Better: use the values from the specific component that triggered this
# But since we have separate callbacks we can just read interaction.data
selected_ids = [str(r.id) for r in interaction.data.get('values', [])] # But wait, select menu interactions return objects in the view item's values property if mapped? NO, interaction.values is for string selects.
# For Entity Select Menus (Role/User), interaction.data['values'] contains IDs.
# BUT, discord.py 2.0 uses select.values for string selects.
# For RoleSelect, values are the list of Role objects.
# Let's try to trust the interaction object's resolution.
# Wait, standard discord.py RoleSelect callback receives interaction.
# The select object itself will have 'values' populated with Role objects after processing.
# But we need to reference the select item.
# Since we added it dynamically, we can't easily reference 'self.role_select'.
# Workaround: Re-read from interaction.data['values'] which are IDs.
values = interaction.data.get('values', [])
# WE NEED TO MERGE with existing? No, select menu usually replaces selection if it shows current selection.
# BUT Discord UI Selects don't show "current selection" natively pre-filled unless we set defaults.
# AND we can only set defaults for StringSelect, NOT for RoleSelect/UserSelect (API Limitation).
# So RoleSelect/UserSelect always start empty.
# This implies we can only ADD/REMOVE or we have to handle it as "Add these", "Remove these"?
# OR we treat valid input as "Append these to existing" or "Replace existing"?
# Given we can't show pre-selected items, "Replace" is dangerous because user can't see what was there.
# "Append" is safer but how to remove?
# Modification: Make it "Toggle" or just "Add/Remove" via specific actions?
# A common pattern is: The select menu creates a list. We Add them.
# But how to remove?
# Maybe we should stick to STRING SELECT for removal if we want to show lists.
# But the user issue is "Can't see all roles".
# Better approach for Entity Selects:
# They are usually used for "Add these items".
# To remove, we might need a separate "Remove" workflow or a StringSelect of *current* items to remove.
# Let's implement: "Add selected roles/users to permission".
# And provide a way to "Clear/Remove" via a StringSelect of *existing* configured items.
# So:
# 1. RoleSelect (Add)
# 2. UserSelect (Add)
# 3. StringSelect (Remove) - Populated with currently configured items.
new_ids = interaction.data.get('values', [])
added_count = 0
for new_id in new_ids:
if new_id not in target_list:
target_list.append(new_id)
added_count += 1
self.storage.save_config(interaction.guild_id, self.config)
await interaction.response.send_message(
f"✅ **{added_count}** rôle(s) ajouté(s) à la configuration {self.config_type}.",
ephemeral=True
)
# Refresh view to update Remove dropdown if we add it
await self._refresh_view(interaction)
async def _user_callback(self, interaction: discord.Interaction):
if self.config_type == "staff":
target_list = self.config.staff_users
else:
target_list = self.config.config_users
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new_ids = [int(uid) for uid in interaction.data.get('values', [])]
added_count = 0
for new_id in new_ids:
if new_id not in target_list:
target_list.append(new_id)
added_count += 1
self.storage.save_config(interaction.guild_id, self.config)
await interaction.response.send_message(
f"✅ **{added_count}** utilisateur(s) ajouté(s) à la configuration {self.config_type}.",
ephemeral=True
)
await self._refresh_view(interaction)
async def _refresh_view(self, interaction):
# Re-render the view?
# We can't easily edit the ephemeral message with a new view from here without 'response.edit_message'
# But we already responded to interaction.
# So we can followup edit?
# Actually we just want to update the "Remove" select menu.
# Let's add the Remove Select Menu.
self.clear_items()
self._add_role_select()
self._add_user_select()
self._add_remove_select()
await interaction.message.edit(view=self)
def _add_remove_select(self):
# Build options from current config
options = []
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if self.config_type == "staff":
roles = self.config.staff_roles
users = self.config.staff_users
else:
roles = self.config.config_roles
users = self.config.config_users
# Limit to 25 items for removal dropdown (API Limit)
# If more, we might need pagination or just show first 25.
count = 0
for r_id in roles:
if count >= 25: break
role = self.guild.get_role(int(r_id))
name = role.name if role else f"Role {r_id}"
options.append(discord.SelectOption(
label=f"Role: {name[:90]}",
value=f"r_{r_id}",
emoji="🛡️",
description="Cliquez pour retirer"
))
count += 1
for u_id in users:
if count >= 25: break
user = self.guild.get_member(u_id)
name = user.display_name if user else f"User {u_id}"
options.append(discord.SelectOption(
label=f"User: {name[:90]}",
value=f"u_{u_id}",
emoji="👤",
description="Cliquez pour retirer"
))
count += 1
if options:
select = discord.ui.Select(
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placeholder="Sélectionnez pour RETIRER des permissions...",
options=options,
min_values=1,
max_values=min(len(options), 25),
row=2,
custom_id="remove_select"
)
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select.callback = self._remove_callback
self.add_item(select)
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async def _remove_callback(self, interaction: discord.Interaction):
values = interaction.data.get('values', [])
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removed_count = 0
for val in values:
prefix, id_str = val.split('_')
id_val = int(id_str)
if prefix == 'r': # Role
target_list = self.config.staff_roles if self.config_type == "staff" else self.config.config_roles
if str(id_val) in target_list:
target_list.remove(str(id_val))
removed_count += 1
elif prefix == 'u': # User
target_list = self.config.staff_users if self.config_type == "staff" else self.config.config_users
if id_val in target_list:
target_list.remove(id_val)
removed_count += 1
self.storage.save_config(interaction.guild_id, self.config)
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await interaction.response.send_message(
f"🗑️ **{removed_count}** permission(s) retirée(s).",
ephemeral=True
)
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await self._refresh_view(interaction)
class TicketCommands(commands.Cog):
"""Cog principal des tickets"""
def __init__(self, bot):
self.bot = bot
self.storage = get_storage()
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async def cog_unload(self):
pass
async def cog_load(self):
await self._register_all_views()
async def _register_all_views(self):
"""Enregistre les vues pour tous les serveurs"""
try:
for guild_id in self.storage.get_all_guild_ids():
try:
config = self.storage.load_config(guild_id)
if config and config.enabled:
view = TicketPanelView(self.bot, config, self.storage)
self.bot.add_view(view)
# Register management views for existing tickets
tickets = self.storage.get_guild_tickets(guild_id)
for ticket in tickets:
if ticket.is_open:
mgmt_view = TicketManagementView(self.bot, self.storage, config, ticket)
self.bot.add_view(mgmt_view)
print(f"[Ticket] Views registered for guild {guild_id}")
except Exception as e:
print(f"[Ticket] Error registering views for guild {guild_id}: {e}")
except Exception as e:
print(f"[Ticket] Error in _register_all_views: {e}")
# === COMMANDES ===
@commands.hybrid_command(name="ticket", aliases=["tickets"])
async def ticket_main(self, ctx):
"""Ouvre le panel des tickets"""
await ctx.defer(ephemeral=True)
config = self.storage.load_config(ctx.guild.id)
embed = discord.Embed(
title="Système de Tickets",
description="Gérez vos tickets simplement",
color=discord.Color.blurple()
)
if not config.enabled:
embed.add_field(name="État", value="Le système est actuellement **désactivé**.", inline=False)
else:
embed.add_field(name="Catégories", value=str(len(config.categories)), inline=True)
embed.add_field(name="Total tickets", value=str(len(self.storage.get_guild_tickets(ctx.guild.id))), inline=True)
view = TicketPanelView(self.bot, config, self.storage)
await ctx.send(embed=embed, view=view, ephemeral=True)
@commands.hybrid_command(name="ticketpanel", aliases=["panneau"])
@commands.has_permissions(administrator=True)
async def ticket_panel(self, ctx, channel: discord.TextChannel = None):
"""Envoie le panel de création de tickets dans un canal"""
await ctx.defer(ephemeral=True)
config = self.storage.load_config(ctx.guild.id)
if not config.enabled:
await ctx.send("Le système est désactivé.", ephemeral=True)
return
target = channel or ctx.channel
embed = discord.Embed(
title="Besoin d'aide?",
description="Cliquez sur le bouton ci-dessous pour créer un ticket.\n\nNotre équipe vous répondra dès que possible!",
color=discord.Color.blurple()
)
embed.add_field(name="Catégories disponibles", value=str(len(config.categories)), inline=False)
view = TicketPanelView(self.bot, config, self.storage)
await target.send(embed=embed, view=view)
await ctx.send(f"Panel envoyé dans {target.mention}", ephemeral=True)
@commands.hybrid_command(name="ticketconfig", aliases=["ticketsetup", "configticket"])
async def ticket_config(self, ctx):
"""Ouvre le panel de configuration complet du système de tickets"""
await ctx.defer(ephemeral=True)
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# Reload config
config = self.storage.load_config(ctx.guild.id)
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# Vérifier permissions (admin ou config roles/users)
if not can_access_config(ctx, config):
await ctx.send("❌ Cette commande est réservée aux administrateurs ou aux rôles configurés.", ephemeral=True)
return
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embed = discord.Embed(
title="⚙️ Configuration du Système de Tickets",
description="Configurez complètement votre système de tickets depuis cette interface.\n\n"
"**Options disponibles:**\n"
"• Activer/Désactiver le système\n"
"• Configurer les rôles staff\n"
"• Gérer les catégories\n"
"• Définir le canal de logs\n"
"• Et bien plus...",
color=discord.Color.blue()
)
embed.add_field(
name="État actuel",
value=f"Système: {'✅ Activé' if config.enabled else '❌ Désactivé'}\n"
f"Catégories: {len(config.categories)}\n"
f"Rôles staff: {len(config.staff_roles)}",
inline=True
)
embed.add_field(
name="Configuration requise",
value="• **Rôles Staff**: Définissez qui peut gérer les tickets\n"
"• **Catégories**: Créez des catégories pour organiser les tickets\n"
"• **Canal de Logs**: Où envoyer les notifications",
inline=True
)
embed.set_footer(text="Utilisez les boutons ci-dessous pour configurer le système")
view = TicketSetupView(self.bot, self.storage, config)
await ctx.send(embed=embed, view=view, ephemeral=True)
async def setup(bot):
"""Setup function"""
await bot.add_cog(TicketCommands(bot))