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features/shared.py: per-guild JSON config store features/welcome.py: on_member_join message + invite tracking + /invites features/modmail.py: DM-based tickets with staff relay features/security.py: antiraid (join rate detection), ban protection, join/leave log features/staff.py: staff ranks, promote/demote, /staff_list features/avis.py: /avis modal -> embed in configured channel features/rules.py: /rules_setup with accept button + role assignment features/links.py: /links panel, /links_setup, /links_remove features/shop.py: /shop_announce new product embeds features/custom.py: /botstatus, /custom_send, /embed
91 lines
3.4 KiB
Python
91 lines
3.4 KiB
Python
from __future__ import annotations
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import contextlib
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import logging
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import discord
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from discord import app_commands
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from discord.ext import commands
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from features import shared
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logger = logging.getLogger("vision")
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DEFAULT_RULES = [
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"Respectez tous les membres du serveur.",
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"Pas de spam ni de flood.",
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"Pas de contenu NSFW ou gore.",
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"Pas de publicité sans autorisation.",
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"Utilisez les canaux appropriés.",
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"Suivez les instructions du staff.",
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]
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class RulesAcceptButton(discord.ui.Button):
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def __init__(self):
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super().__init__(
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label="J'accepte le règlement",
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style=discord.ButtonStyle.success,
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custom_id="rules_accept",
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)
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async def callback(self, interaction: discord.Interaction):
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cfg = shared.section(interaction.guild_id, "rules")
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role_id = cfg.get("role_id")
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if role_id:
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role = interaction.guild.get_role(role_id)
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if role:
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with contextlib.suppress(discord.HTTPException):
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await interaction.user.add_roles(role, reason="Règlement accepté")
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await interaction.response.send_message("Merci d'avoir accepté le règlement !", ephemeral=True)
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class RulesView(discord.ui.LayoutView):
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def __init__(self):
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super().__init__(timeout=None)
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container = discord.ui.Container()
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container.add_item(discord.ui.ActionRow(RulesAcceptButton()))
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self.add_item(container)
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class Rules(commands.Cog):
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def __init__(self, bot: commands.Bot):
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self.bot = bot
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self.bot.add_view(RulesView())
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@app_commands.command(name="rules_setup", description="Configurer et envoyer le règlement")
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@app_commands.describe(channel="Canal du règlement", role="Rôle donné après acceptation")
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@app_commands.checks.has_permissions(manage_guild=True)
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async def rules_setup(self, interaction: discord.Interaction, channel: discord.TextChannel, role: discord.Role):
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cfg = shared.get(interaction.guild_id, "rules")
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cfg["channel_id"] = channel.id
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cfg["role_id"] = role.id
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shared.set(interaction.guild_id, "rules", cfg)
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rules = cfg.get("rules", DEFAULT_RULES)
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rules_text = "\n".join(f"{i + 1}. {r}" for i, r in enumerate(rules))
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container = discord.ui.Container()
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container.add_item(discord.ui.TextDisplay(f"## Règlement du serveur\n\n{rules_text}"))
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container.add_item(discord.ui.Separator())
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container.add_item(discord.ui.ActionRow(RulesAcceptButton()))
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view = discord.ui.LayoutView()
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view.add_item(container)
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await channel.send(view=view)
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await interaction.response.send_message(f"Règlement publié dans {channel.mention}", ephemeral=True)
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@app_commands.command(name="rules_set", description="Modifier les règles")
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@app_commands.describe(rule1="Règle 1", rule2="Règle 2", rule3="Règle 3")
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@app_commands.checks.has_permissions(manage_guild=True)
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async def rules_set(self, interaction: discord.Interaction, rule1: str, rule2: str = "", rule3: str = ""):
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rules = [r for r in [rule1, rule2, rule3] if r]
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cfg = shared.get(interaction.guild_id, "rules")
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cfg["rules"] = rules
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shared.set(interaction.guild_id, "rules", cfg)
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await interaction.response.send_message(f"{len(rules)} règles mises à jour.", ephemeral=True)
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async def setup(bot: commands.Bot):
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await bot.add_cog(Rules(bot))
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